VKD3D-COMPILER
Section: User Commands (1)
Updated: September 2021
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NAME
vkd3d-compiler - shader compiler for vkd3d
SYNOPSIS
vkd3d-compiler
[,options/...] [,file/]
OPTIONS
- -h, --help
-
Display this information and exit.
- -b <type>
-
Specify the target type.
- --buffer-uav=<type>
-
Specify the buffer type to use for buffer UAV bindings.
Valid values are 'buffer-texture' (default) and
'storage-buffer'.
- -o, --output=<file>
-
Write the output to <file>. If <file> is '-' or no
output file is specified, output will be written to
standard output.
- --formatting=<flags>
-
Specify the formatting options for text output.
<flags> is a comma separated list of formatting flags,
optionally prefixed by '+' or '-'. Valid flags are
'colour', 'indent', 'offsets', 'header', and 'raw-ids'.
The 'indent' and 'header' flags are enabled by default.
- --print-source-types
-
Display the supported source types and exit.
- --print-target-types
-
Display the supported target types for the specified
source type and exit.
- --strip-debug
-
Strip debug information from the output.
- -V, --version
-
Display version information and exit.
- -x <type>
-
Specify the type of the source. Valid values are
'dxbc-tpf' and 'none'.
- --
-
Stop option processing. Any subsequent argument is
interpreted as a filename.
If the input file is '-' or not specified, input will be read from standard
input.
Index
- NAME
-
- SYNOPSIS
-
- OPTIONS
-
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Time: 08:55:14 GMT, December 16, 2021