VKD3D-COMPILER

Section: User Commands (1)
Updated: September 2021
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NAME

vkd3d-compiler - shader compiler for vkd3d  

SYNOPSIS

vkd3d-compiler [,options/...] [,file/]  

OPTIONS

-h, --help
Display this information and exit.
-b <type>
Specify the target type.
--buffer-uav=<type>
Specify the buffer type to use for buffer UAV bindings. Valid values are 'buffer-texture' (default) and 'storage-buffer'.
-o, --output=<file>
Write the output to <file>. If <file> is '-' or no output file is specified, output will be written to standard output.
--formatting=<flags>
Specify the formatting options for text output. <flags> is a comma separated list of formatting flags, optionally prefixed by '+' or '-'. Valid flags are 'colour', 'indent', 'offsets', 'header', and 'raw-ids'. The 'indent' and 'header' flags are enabled by default.
--print-source-types
Display the supported source types and exit.
--print-target-types
Display the supported target types for the specified source type and exit.
--strip-debug
Strip debug information from the output.
-V, --version
Display version information and exit.
-x <type>
Specify the type of the source. Valid values are 'dxbc-tpf' and 'none'.
--
Stop option processing. Any subsequent argument is interpreted as a filename.

If the input file is '-' or not specified, input will be read from standard input.


 

Index

NAME
SYNOPSIS
OPTIONS

This document was created by man2html, using the manual pages.
Time: 08:55:14 GMT, December 16, 2021